Project: Invaders’N'Asteroids
Finished: Fall 2007
Context: Final Project for undergrad level Computer Graphics course at Reykjavik University
Team: Just me

Tech/API/SDK: C++, OpenGL, OpenAL, Web Services
Scope: Created from scratch, aside from the model loader
Assets: “Borrowed” from CCP’s EVE Online

Invaders’N'Asteroids is a simple space-shooter that was originally a 3D version of the old game Asteroids, but AI controlled opponents naturally found their way into the gameplay. You can use lasers or heat-seeking missiles to blow stuff up and advance through the levels.
High score is kept track of using an online web-service.