Invaders’n'Asteroids
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Project: Invaders’N'Asteroids Finished: Fall 2007 Context: Final Project for undergrad level Computer Graphics course at Reykjavik University Team: Just me |
Tech/API/SDK: C++, OpenGL, OpenAL, Web Services Scope: Created from scratch, aside from the model loader Assets: “Borrowed” from CCP’s EVE Online |
Invaders’N'Asteroids is a simple space-shooter that was originally a 3D version of the old game Asteroids, but AI controlled opponents naturally found their way into the gameplay. You can use lasers or heat-seeking missiles to blow stuff up and advance through the levels.
High score is kept track of using an online web-service.