ImagineCup deadline is in 13 hours!

Random screenshots are always fun!

Another view of starting town.

Another overview of starting town.

Time of day system.

Much improved vegetation. More dense and blends into the ground smoothly.

Accurate shadows from alpha mapped polygons.

2 Comments

  • By Tryz, April 9, 2010 @ 18:18

    Your grass blending looks really nice. I can’t tell if you have 1,000s of billboards or if you’ve just blended colors of the ground and the grass really well.

    Any tips would be appreciated. Thanks!

  • By Bjarni Arnason, April 30, 2010 @ 15:28

    There are quite a few billboards there :)
    However..
    We do the terrain by vertex color + detail textures.
    The vegetation is then created using black/white textures and take the terrain color in as a parameter, so they are colored almost the same and blend in very nicely.

    Sorry for the late reply, I need to get some email notification stuff on these comments!

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